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Total war shogun 2 save location
Total war shogun 2 save location









Per-unit-type threshold multiplier introduced that scales the thresholds to compensate for differences in the damage output of different unit types.

  • Experience system revision: experience-level thresholds rebalanced to allow for faster overall level-progression.
  • Fix to rare crash when placing mines in naval battles.
  • Order to burn down a building now finishes if the building is destroyed by other means.
  • In naval replays, some ships' flags were appearing in the wrong colours, now fixed.
  • Fix for men staying at the bottom of the walls when they are attacked whilst climbing.
  • Ship banners are now appearing correctly in replays.
  • Fix for drop-in ambushes not starting if the player under ambush presses 'Start Battle' first.
  • Adjustment to AI to make it more difficult for the AI to use cavalry against spearmen.
  • Fix for crash in battlefield zone cursor intersection.
  • total war shogun 2 save location

  • Capture buildings cache if the building was captured from held before telling the Aide de camp.
  • Fixed bug with looping transition animation due to move orders with invalid path locations being spammed by the squad repeatedly.
  • Fixed entities floating outside castle wall when they get knocked down or knocked flying while climbing off the top of walls.
  • Change to how victory types are assigned so that Heroic victories are a bit rarer (they're the most common now) and decisive / close are more common.
  • Legendary force achievable in single player.
  • Fixed triggers for the Elusive Strikeforce and Inspiring Counterattack achievements.
  • Fix for battlefield dominance being awarded to both players.
  • Slight changes to the intercept for igniting buildings.
  • Fixed firing-arc overlay for blinding grenades to show minimum range.
  • General fixes (includes single player and multiplayer fixes) Up close to the camera rocky terrain surfaces are visibly more detailed and realistic.

    total war shogun 2 save location

  • Tessellation Support - Tessellated and normal-mapped rocks and rocky-terrain surfaces (requires Shader Model 5 support).
  • With Shader Model 5.0 depth-of-field is accelerated with a Compute Shader, offering very high quality depth-of-field.
  • Enhanced Depth of Field - With Shader Model 4.0 & Shader Model 4.1 you will see enhanced depth-of-field with a dedicated pixel/vertex shader pipeline.
  • total war shogun 2 save location

    Shader Model 5 cards will support 2x, 4x, and 8x MSAA Shader Model 4.1 cards will support 2x, 4x MSAA.

    TOTAL WAR SHOGUN 2 SAVE LOCATION FULL

  • The DirectX11 pipeline supports Full screen multi-sampled anti-aliasing at 2x,4x & 8x resolutions.
  • Support for MSAA 2x,4x,8x - Requires Shader Model 4.1 or Shader Model 5 support, not available on Shader Model 4.0.
  • Advanced Shadows - The DirectX11 pipeline supports very high quality shadow maps, giving softer shadows with significantly less aliasing compared to DirectX 9.








  • Total war shogun 2 save location